Taylor is an interesting character, you get to know him well and build a connection which is the masterstroke of this games design.

Big shout out to Chris Goodwin for bringing this game to my attention.

Lifeline is really something else, impressively so but it doesn’t sound like it. A text based adventure, told through the character communicating directly with you with dialogue options and choices for you to make. As I said, it doesn’t sound like much.

Meet Taylor; his ship crash landed on a moon out in the furthest reaches of charted space. Alone in the arse end of nowhere hardly does justice to the predicament he finds himself in. He needs help, he needs rescued and that’s where you come in. You are the only person he can communicate with and so it falls to you to try and help as best you can.

The story is told in real time via notifications, so you can fit it into your own life without much hassle. Don’t worry if you can’t respond it “pauses” when there is a choice to make so the story won’t move all that far ahead without you. This would probably be a good time to point out that I’m talking about a Mobile game on IOS and Android.

Taylor is an interesting character, you get to know him well and build a connection which is the masterstroke of this games design. I started to care about Taylor early on and wanted to make sure I did my best to keep him safe. Without that relationship this game wouldn’t be half as good as it is.

It costs less than £1 and I’d highly recommend everyone plays it. It’s not intrusive and perfect for that 5 minute break we all take from the work we are meant to be doing throughout the day.

That’s the spoiler free post above; if you have played it or just don’t care, you can keep reading. If not, check back next week for another exciting blog!


Well now, the story took some interesting turns indeed. I love the banter you can have with Taylor; the sarcastic, self-deprecating humour is fantastic. We love that over in the UK. To be able to look the nightmare scenario in the eye and crack a joke at its expense makes him the sort of little hero we all appreciate.

The game manages to hold its suspense really well, it builds it up and carries it forward along with the mysteries of what is really going on. The little green aliens were quite a surprise twist in the story, I didn’t shrug them off or think “oh no, not some daft aliens” I really was surprised about what the hell was happening, intrigued to say the least.

Let me know what you thought of Lifeline if you played it @adamthomas1994 on Twitter, in the comments or email in.

Thanks for reading!


Adam is a Writer, Editor & Podcaster here at Out of Lives. He casts a wide net across popular culture with video games & anime, in particular, featuring heavily in his work for the site. Hailing from a town just outside Glasgow, this Scotsman can usually be found roaming the Northern Realms on The Path or behind the wheel of a Supersonic Acrobatic Rocket Powered Battle-Car.
No Comment

Leave a Reply




  • Darq Complete Edition 1280x720

    DARQ Review (PlayStation 4)

    DARQ REVIEW (PLAYSTATION 4)   In this horror environmental puzzler you play as a young boy called Lloyd who astral projects into a nightmare realm every time he goes...
  • Forgotten Fields Review

    Sid is a struggling writer. He’s had some success with his first novel and is trying, but failing to capture the magic of that first book. With a deadline...
  • Narita Boy 1920x1080

    Narita Boy Review (PlayStation 4)

    NARITA BOY REVIEW (PLAYSTATION 4) Narita Boy takes place in 1980s Old York (an alternate history to New York, most likely). One night while coding, a programmer is incapacitated...
  • Fall Guys 4041, My favourite new levels

    I’ve been dipping into a few different multiplayer games recently, both as a change to the single-player experiences I’m running through and as a way to play with friends....
%d bloggers like this: