King of Fighters XIV Gameplay Trailer


Deep Silver has released the Gameplay Trailer for the hard hitting fighting game ‘King of Fighters XIV’. Developed by SNK and Atlus USA, the game will hit the PS4 on August 26th 2016.

The King of Fighters XIV features full 3D models like in The King of Fighters: Maximum Impact, but on a 2D plane like in Street Fighter IV and its updates, while keeping the same formula used in the previous installments. The Hyper Drive system from the last game is no longer present and has been replaced with a new version of “Max Mode” from earlier games in the series. In Max mode, the player can perform unlimited EX special moves for a short period of time, and the timer changes depending on what position their character is in. The characters have three types of Supers: the returning “Super Special Moves” and “Neomax Super Special Moves” (the latter of which are only usable in Max mode), and a new type called “Climax Super Special Moves”. Climax Super Special Moves are the strongest types in the game and will require a total of three power gauges (two with Max mode on). The game also features the “Just Defend” mechanic from Garou: Mark of the Wolves. The HD thrust system now makes the opponent hit the wall and crumple for follow up attacks. The game is designed to play like The King of Fighters XIII, but just during Max mode where the player can use EX moves and three levels of Supers that can be canceled in their order of hierarchy. For beginners, there will be the automatic and simple “Rush Combo”.

THE KING OF FIGHTERS XIV - Gameplay Trailer #1 [UK]


Writer and Podcast Editor Kevin Tarne was born as an insult to nature. The seventh son of a seventh son, Kevin is the world’s last audio Wizard and wields his unreliable PC to fight evil and edit podcasts. Kevin is responsible for the unprecedented quality of the podcasts audio.
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