Aadil continues his chat with Chad and Curtis of Bit Rot Games. We chat about the narrative focus of Recursive Ruin, demo design and testing, and the procedural techniques from music to visuals.
We also chatted about how to make the perfect martini, the perils and pros of machine learning, JS Bach’s music and Magic: The Gathering.
No beer for Chad, instead we have an extensive chat about Black IPAs, and where they can excel (or fail). Curtis has the Chimay White Trappist Tripel, while Aadil has Siren Cacao & Hazelnut Broken Dream Twisted Breakfast Stout.